Payload Studios is an award-winning, independent games studio based in Farringdon, London.
We were founded in 2013 by Russ Clarke and Vincent Scheurer to make our flagship game, TerraTech. We’re now a team of 30+ passionate developers with an even mix of new graduates and industry veterans, with a strong track record in PC, console and mobile.
Our main focus is TerraTech: a top-10 title on Steam which we self publish and is going strong at 650,000 downloads and counting. TerraTech was successfully Kickstarted in 2014 and went in to Steam Early Access shortly afterwards. It came out of Early Access in 2018 and was launched on PS4, XboxOne and Switch. We have ambitious plans for the TerraTech IP, going into new genres, platforms and territories, and we're looking for outstanding game developers to join us and help make it happen.
We specialise in community-driven development. TerraTech is developed with our community having full transparency and direct involvement into what we’re working as early as possible and throughout. We constantly listen, discuss and present new work amongst our whole team and with our players. We’re built on the principle that everyone gets a say in how we make our games more awesome.Visit TerraTech
Created by Payload Studios, The Tentacle Zone is an independent developer collective. Initially conceived as a way for several small studios to split the costs of attending gaming events, it quickly evolved and has since supported 200 games through the stand.
The Tentacle Zone now includes a shared workspace in London for other game developers, talks and events. 2020 saw Tentacle Zone activities change to reflect working practices and game development during the global pandemic, with events being delivered online and recently launched a virtual incubator for underrepresented founders.Visit Tentacle Zone