About this Event
Panel Topic: Driving Diversity, exploring what studios are (and can be) doing to create diverse and inclusive cultures.
Panellists: Kyra Chan (Operations Officer, Fusebox Games), Cinzia Musio (Operations Project Manager, Splash Damage), Andrew J Smith (Founder and Managing Director, Spilt Milk). Chaired by Khally SJ (Payload Studios and Game On).
Last month we heard from some leading diversity organisations and discussed what can be done to promote a more diverse and inclusive games industry. For our November Game On event we are excited to be hosting a panel to explore how studios have implemented some of these ideas to help address diversity in their companies and the wider games community.
On our panel we have representation from Splash Damage, Fusebox Games and Spilt Milk. These studios have all taken action to address diversity and the panellists will discuss the steps their studios have taken, what has worked (and what hasn’t) and what they have planned for the future.
We hope to offer attendees an insight into studios that are taking active steps to improve the industry and demonstrate that action can be taken regardless of studio size or resources. There will also be a Q&A session after the panel followed by the chance to socialise/network.
Doors at 18:00| Panel starts at 18:45 | Event Ends 20:30
The Panellists:
Kyra Chan, Operations Officer (Fusebox Games)
Kyra is an experienced Operations Manager specialising in the Creative Industries. Her particular areas of interest are People Management and Development and Company Operations.
Cinzia Musio, Operations Project Manager (Splash Damage)
Cinzia Musio is an Operations Project Manager at London-based video games studio, Splash Damage (Dirty Bomb, Gears of War 5) where she drives the review and implementation of business processes to ensure they are both efficient and inclusive. Cinzia has a passion for training and development and she currently sits on the Equality, Diversity and Inclusion Board at Splash Damage where she focuses on driving the EDI strategy, as well as training and awareness initiatives.
Andrew Smith, Founder and Managing Director (Spilt Milk)
Andrew is an award-winning Game Designer with 15 years of experience developing games. He started out making mods for Half-Life instead of revising for his A-Levels, founded Spilt Milk Studios in 2010, and has shipped games on every platform (PC, console, mobile, VR), in almost every genre (puzzle, action, mmo, farming sim, casual) at every level (game jam, festival game, work for hire, indie, AAA). Andrew has taken proactive steps to engage himself and his studio in education and mentorship schemes focused on underrepresented groups in the games industry
Chair The panel will be chaired by Khally Saarman-Jones (Payload’s HR and Office Manager) who is co-founder and host of the Game On series of events. Khally is an advocate for a more inclusive and diverse games industry and is passionate about educating herself and others about the subject.
This panel is part of our Game On series of events which focus on diversity in the video games industry. The initiative is run from Payload Studios, is part of the Tentacle Zone programme of events. If you’d like to find out more about what we’re doing and why please read this blog post.
Tickets are free and attendance is open to all members of the games industry who are interested in the steps we can take to improve diversity within the industry. We encourage you to share the event details with other members of the industry who may be interested in attending.
This event is for individuals who work in the games industry. Registrations will be verified.
If you have any questions about the event please contact Khally (Khally@payloadstudios.com).