Payload Studios
LABS Atrium 3.18
Stables Market
Chalk Farm Road
London
NW1 8AH
November 2013
Payload Studios is a British independent game studio founded by Russ Clarke to develop the ultimate exploration sandbox game – TerraTech.
Payload Studios founder Russ Clarke left London’s Ideaworks mobile studio 2012 to go on his very own indie adventure, pulling in his experience from working on beloved franchises like Metal Gear, Call of Duty, Resident Evil, Tomb Raider and Fable.
TerraTech started development in late 2013 and progressed rapidly, launching on Steam’s Early Access platform in February 2015. Building upon a wealth of community feedback, it was fully released on Steam in August 2018, with console versions following soon afterwards on PlayStation 4, Xbox One and Nintendo Switch.
The team expanded at pace and is now based in Camden, London The team’s hard work and dedication was recognised when Payload Studios won TIGA’s “Best Small Studio” Award in 2020.
“Think Minecraft meets cult TV show Robot Wars”
Keith Stuart, The Guardian, 16th September 2014
“The fun comes from working out what you can really get away with as you bolt on hover pads, bigger wheels, boosters, even bigger wheels…”
Leon Hurley, Kotaku UK, 24th June 2014