Press Contacts
Rob Kinder
Please include publication information in your message.
Social Media
Company Name
Payload Studios
Address
1 Baker’s Yard
Baker’s Row
London
EC1R 3DD
Founding Date
November 2013
Website
Founding Date
November 2013
Description:
Payload Studios is a British independent game studio founded by Russ Clarke to develop the ultimate exploration sandbox game – TerraTech.
Studio history:
Payload Studios founder Russ Clarke left London’s Ideaworks mobile studio 2012 to go on his very own indie adventure, pulling in his experience from working on beloved franchises like Metal Gear, Call of Duty, Resident Evil, Tomb Raider and Fable.
TerraTech started development in late 2013 and progressed rapidly, launching on Steam’s Early Access platform in February 2015. Building upon a wealth of community feedback, it was fully released on Steam in August 2018, with console versions following soon afterwards on Playstation 4, Xbox One and Nintendo Switch.
The team expanded at pace and is now based in London Farringdon, where Payload have also founded the Tentacle Zone, a co-working space and professional network for game industry professionals. The team’s hard work and dedication was recognised when Payload Studios won TIGA’s “Best Small Studio” Award in 2020.
In 2021 Tencent, a leading internet and technology company, invested a minority stake in Payload. This investment will support the growth of the team and development of future titles with Payload’s signature community-driven model.
Selected articles
“Think Minecraft meets cult TV show Robot Wars”
Keith Stuart, The Guardian, 16th September 2014
"The fun comes from working out what you can really get away with as you bolt on hover pads, bigger wheels, boosters, even bigger wheels..."
Leon Hurley, Kotaku UK, 24th June 2014
Employees
-
Russell ClarkeFounder & CEO
-
Vincent ScheurerFounder & Director of Operations
-
Nick Button-BrownStrategic Advisor
-
Khally Saarman-JonesOffice Manager
-
Ben HeapyIT Manager
-
Nisha ValandProgramme Director
-
Kris SkellornPrincipal Designer
-
Greg MonizSenior Designer
-
Kae CheungJunior Designer
-
John BrewerSenior Programmer
-
Simon HobbsSenior Programmer
-
Tom BeaumontSenior Programmer
-
Aldo CurtisProgrammer
-
Richard FoxProgrammer
-
Josh WeedenProgrammer
-
James FlanneryProgrammer
-
Jason HowardArt Director
-
Rob SwinburnSenior Artist
-
Nadim De Gouveia-AkhtarSenior Artist
-
Oliver Bermejo HidalgoArtist
-
Anton KorubovArtist
-
Sai Wun PoonSenior Producer
-
Tom PageSenior Producer
-
Dave HodsonProducer
-
Jamie FinchAssociate Producer
-
Jay UppalData Consultant
-
Adriano RizzoQA Manager
-
Cheryl RowellQA Tester
-
Sammi LuzonQA Tester
-
Rob KinderPublishing Director
-
Matt GuestCommunity Manager