
MCV Feature: Life at Payload Studios
In January’s edition of MCV/DEVELOP, Payload Studios featured in a double-page spread including mini interviews with some of our wonderful Payloaders! If you are interested
In January’s edition of MCV/DEVELOP, Payload Studios featured in a double-page spread including mini interviews with some of our wonderful Payloaders! If you are interested
Q1: Hi Matt, can you tell us a bit about yourself and your day-to-day role at Payload Studios? A: Hello. I’m a Community Manager working
At Payload Studios, we are always looking for ways to support the next generation of talent, and so it was a huge pleasure to collaborate
Next up in our Meet a Payloader series of blogs is Oliver, a Senior Artist. Congratulations on your Payload anniversary, what’s been the highlight of
In this installment of Meet a Payloader we say hello to Karen, the Events and Games Hub Manager for the Tentacle Zone. How have you
Say hello to Taku, a Junior Designer here at Payload Studios! Read on to find out what brought him to the studio, what his role
In this installment of Meet a Payloader we say hello to Roseanne. Roseanne has just had her first Payloadaversary (1 year working at the Studio)
Earlier this year, we were delighted to be approached by Yasin, Taylor and Max from Orthors, London’s Black owned gaming studio, to host an event
It’s time for the next installment of ‘Meet a Payloader’ posts! Say hello to Grace. Last time we introduced you to Andy, our Senior Designer.
In 2022 we’re going to be showcasing some of our Payloaders in a series of ‘Meet a Payloader’ posts! Last year we welcomed several new